#include "stdafx.h"

#pragma comment(lib, "d3d9.lib") 
#pragma comment(lib, "d3dx9.lib")
#pragma comment(lib, "Winmm.lib")

#include <mmsystem.h>
#include <d3d9.h>
#include <d3dx9.h>
#include <tchar.h>
#include <d3dx9mesh.h>


//namespace Steel {

//class CLightsMaterials {
//public:
	void Material1(LPDIRECT3DDEVICE9 &g_pd3dDevice);
	void Light1(LPDIRECT3DDEVICE9 &g_pd3dDevice);
	void MaterialKise(LPDIRECT3DDEVICE9 &g_pd3dDevice);
	void AlphaScan(LPDIRECT3DDEVICE9 &g_pd3dDevice);

//private:
//	LPDIRECT3DDEVICE9 _m_pd3dDevice;
//};

//}
